rudimentary load, save and export in esc menu.
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1 changed files with 49 additions and 5 deletions
52
pixler.bas
52
pixler.bas
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@ -689,18 +689,62 @@ END FUNCTION
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sub menu()
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dim logo as long
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logo=_loadimage("logo.png")
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dim filename as string
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' A logo is needed'
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'logo=_loadimage("logo.png")
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Line (0,0)-(_width-1,_height-1),_rgb32(0,192),bf
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'_putimage ((_width(0)-_width(logo))/2,10),logo
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dim i as integer
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dim fh as integer
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do until done
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k$=inkey$
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while _mouseinput:wend
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mouseclicked=mbd and not _mousebutton(1)
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mbd=_mousebutton(1)
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if link(10,10,"open") then system
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if link(10,34,"save") then system
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if link(10,56,"exit") then system
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if link(10,10,"open") then
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filename=textinput(10,10,100,23,"")
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if filename="" then exit sub
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fh = freefile
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redim commands(2000) as string
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open filename for input as fh
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do until eof(fh)
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line input #fh, commands(i)
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i=i+1
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if i>ubound(commands) then redim _preserve commands(ubound(commands)*2) as string
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loop
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close fh
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redim _preserve commands(i-1) as string
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redraw
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end if
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if link(10,34,"save") then
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filename=textinput(1,34,100,23,"")
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if filename="" then exit sub
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fh = freefile
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open filename for output as fh
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for i=0 to ubound(commands)
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print #fh, commands(i)
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next i
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close fh
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end if
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if link(10,56,"export") then
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filename=textinput(10,56,100,23,"")
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if filename="" then exit sub
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select case lcase$(right$(filename,4))
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case ".png"
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save32bitPNG layers(1).ihandle, filename
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case ".bmp"
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save24bitBmp layers(1).ihandle, filename
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case ".ppm"
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savebinaryPPM layers(1).ihandle, filename
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case else
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save32bitPNG layers(1).ihandle, filename
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end select
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end if
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if link(10,78,"exit") then system
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if k$=chr$(27) then done=-1
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_limit 30
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_display
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