try again
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parent
34777f7c80
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684e3d1b0c
10 changed files with 484 additions and 59 deletions
305
pixler.bas
305
pixler.bas
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@ -64,6 +64,22 @@ state.bcolor=closestcolor(_rgb32(255,255,255),pal())
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addcommand"fcolor ("+hex$(state.fcolor)+")"
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addcommand"bcolor ("+hex$(state.bcolor)+")"
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DIM SHARED fontHandles(1 TO 10) AS INTEGER
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DIM SHARED activeFontIndex AS INTEGER: activeFontIndex = 1
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DIM SHARED activeFontSize AS SINGLE: activeFontSize = 16
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DIM SHARED textToolString AS STRING
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fontHandles(1) = LoadBGIFont("./fonts/SIMP.CHR")
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fontHandles(2) = LoadBGIFont("./fonts/BOLD.CHR")
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fontHandles(3) = LoadBGIFont("./fonts/EURO.CHR")
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fontHandles(4) = LoadBGIFont("./fonts/GOTH.CHR")
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fontHandles(5) = LoadBGIFont("./fonts/LCOM.CHR")
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fontHandles(6) = LoadBGIFont("./fonts/LITT.CHR")
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fontHandles(7) = LoadBGIFont("./fonts/SANS.CHR")
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fontHandles(8) = LoadBGIFont("./fonts/SCRI.CHR")
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fontHandles(9) = LoadBGIFont("./fonts/TRIP.CHR")
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fontHandles(10) = LoadBGIFont("./fonts/TSCR.CHR")
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dim lastmx,lastmy
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dim keyin as string
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dim mouseworldy as long
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@ -117,6 +133,7 @@ do
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end if
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' Keyboarding
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if not state.tool=16 and not state.isdrawing then
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keyin=inkey$
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select case keyin
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case chr$(27)
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@ -165,12 +182,13 @@ do
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redraw
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end if
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end select
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end if
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canvas
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if showtoolbox then toolbox
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if showcolorpicker then colorpicker
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if showcommands then commandlist
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if state.tool = 12 then drawTextToolPanel
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_limit 30
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_display
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loop
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@ -198,6 +216,76 @@ sub commandlist
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if button(x,_height-25,60,23,"redraw") then redraw
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end sub
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sub drawTextToolPanel
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dim panelWidth as integer: panelWidth = 160
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dim x as integer: x = _width - panelWidth
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static showFontList as integer ' Tracks the expanding drop-down list state
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' Draw the side panel background card block
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line (x, 0)-(_width - 1, _height - 1), backgroundcolor1, bf
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line (x, 0)-(x, _height - 1), backgroundcolor2
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_printmode _keepbackground
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_printstring (x + 10, 15), "TEXT TOOL OPTIONS"
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line (x + 10, 30)-(x + 140, 30), backgroundcolor2
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' --- Font Size Controls ---
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_printstring (x + 10, 45), "Size: " + tst(int(activeFontSize))
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if button(x + 85, 42, 24, 20, "-") then
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if activeFontSize > 4 then activeFontSize = activeFontSize - 2
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end if
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if button(x + 115, 42, 24, 20, "+") then
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if activeFontSize < 120 then activeFontSize = activeFontSize + 2
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end if
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' --- Expandable Font Selection Links ---
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dim currentFontName as string
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select case activeFontIndex
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case 1: currentFontName = "SIMP.CHR"
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case 2: currentFontName = "BOLD.CHR"
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case 3: currentFontName = "EURO.CHR"
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case 4: currentFontName = "GOTH.CHR"
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case 5: currentFontName = "LCOM.CHR"
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case 6: currentFontName = "LITT.CHR"
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case 7: currentFontName = "SANS.CHR"
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case 8: currentFontName = "SCRI.CHR"
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case 9: currentFontName = "TRIP.CHR"
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case 10: currentFontName = "TSCR.CHR"
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end select
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_printstring (x + 10, 80), "Font: "
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if link(x + 55, 80, "[" + currentFontName + " ]") then
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showFontList = not showFontList ' Toggle expansion list visibility
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end if
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' Render the drop-down links when expanded
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if showFontList then
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dim fontNames(1 to 10) as string
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fontNames(1) = "Simplex": fontNames(2) = "Bold": fontNames(3) = "Euro"
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fontNames(4) = "Gothic": fontNames(5) = "Complex": fontNames(6) = "Little"
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fontNames(7) = "Sans": fontNames(8) = "Script": fontNames(9) = "Triplex"
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fontNames(10) = "TScript"
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dim ly as integer, idx as integer
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for idx = 1 to 10
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ly = 80 + (idx * 20)
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' Highlight the currently active font selection with an asterisk
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dim itemPrefix as string
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if idx = activeFontIndex then itemPrefix = "* " else itemPrefix = " "
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if link(x + 20, ly, itemPrefix + fontNames(idx)) then
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activeFontIndex = idx
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showFontList = 0 ' Auto-collapse list upon selection
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end if
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next idx
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end if
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' Guard the UI boundaries so clicks on this panel do not draw on the canvas below it
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if _mousex >= x then
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if _mousebutton(1) or _mousebutton(2) then mouseclicked = 0: rmouseclicked = 0
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end if
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end sub
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sub redraw
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redim numarr(0) as long
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dim i as integer
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@ -257,6 +345,32 @@ sub redraw
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boundaryfill numarr(0),numarr(1),numarr(2),numarr(3)
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case "gradient"
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ditheredgradient numarr(0),numarr(1),numarr(2),numarr(3),state.fcolor,state.bcolor
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case "gradient"
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ditheredgradient numarr(0),numarr(1),numarr(2),numarr(3),state.fcolor,state.bcolor
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case "text"
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' Extract the string parameter from the command structure manually
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' e.g., text (X, Y, FontHandleIndex, FontSize, FColor, Your String Content)
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dim txtStart as integer: txtStart = instr(commands(i), ",")
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' Advance past the first 5 commas to isolate the text string
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dim commaCount as integer: commaCount = 0
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dim searchPos as integer: searchPos = 1
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while commaCount < 5
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searchPos = instr(searchPos, commands(i), ",")
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if searchPos > 0 then
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commaCount = commaCount + 1
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searchPos = searchPos + 1
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else
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exit while
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end if
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wend
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if commaCount = 5 then
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dim textMsg as string
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textMsg = mid$(commands(i), searchPos, instr(searchPos, commands(i), ")") - searchPos)
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' Draw text to the drawing layer directly
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DisplayBGIText fontHandles(numarr(2)), numarr(0), numarr(1), textMsg, numarr(3), numarr(4)
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end if
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case ""
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' blank line do nothing
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case else
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@ -401,64 +515,64 @@ sub canvas
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end if
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next
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_dest layers(2).ihandle:cls,0:_dest 0
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' 2.5 if the mouse is in ui thats all we need
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if showtoolbox then
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if _mousex>=0 and _mousex<=70 then
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exit sub
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' 2.5 Check if the mouse pointer is hitting the UI boundaries
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dim mouseInUI as _byte
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mouseInUI = 0
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if showtoolbox and (_mousex>=0 and _mousex<=70) then mouseInUI = -1
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if showcolorpicker and (_mousey>=_height-20) then mouseInUI = -1
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if showcommands and (_mousex>=drawx2) then mouseInUI = -1
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' 3. Calculate Canvas Coordinates (Center-aligned to the zoom block)
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dim canx as long
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dim cany as long
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canx=int((_mousex-state.offsetx+(state.zoom \ 2))/state.zoom)
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cany=int((_mousey-state.offsety+(state.zoom \ 2))/state.zoom)
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static drawcol
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if _mousebutton(1) then drawcol=state.fcolor
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if _mousebutton(2) then drawcol=state.bcolor
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' ONLY initiate drawing actions if the mouse is NOT in the UI
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if mouseInUI = 0 then
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if (mousedown or rmousedown) and state.isdrawing=0 then
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state.startx=canx
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state.starty=cany
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state.isdrawing=-1
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end if
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end if
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end if
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if showcolorpicker then
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if _mousey>=_height-20 then
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exit sub
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' Bypass tool execution for regular click-and-drag shapes,
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' but ALWAYS allow text tool (12) to pass through so it draws the live overlay
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if mouseInUI = 0 or state.tool = 12 then
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select case state.tool
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case 1
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do.pencil canx,cany,drawcol
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case 2
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do.line state.startx,state.starty,canx,cany,drawcol
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case 3
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do.circle state.startx,state.starty,canx,cany,drawcol
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case 4
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do.fcircle state.startx,state.starty,canx,cany,drawcol
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case 5
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do.box state.startx,state.starty,canx,cany,drawcol
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case 6
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do.fbox state.startx,state.starty,canx,cany,drawcol
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case 7
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do.polygon canx,cany
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case 8
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do.fpolygon canx,cany
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case 9
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do.floodfill canx,cany,drawcol
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case 10
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do.eyedropper canx,cany
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case 11
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do.gradient state.startx,state.starty,canx,cany
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case 12
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do.text canx, cany, drawcol
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end select
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end if
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end if
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if showcommands then
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if _mousex>=drawx2 then
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exit sub
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end if
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end if
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' 3. Calculate Canvas Coordinates (Center-aligned to the zoom block)
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dim canx as long
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dim cany as long
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canx=int((_mousex-state.offsetx+(state.zoom \ 2))/state.zoom)
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cany=int((_mousey-state.offsety+(state.zoom \ 2))/state.zoom)
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static drawcol
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if _mousebutton(1) then drawcol=state.fcolor
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if _mousebutton(2) then drawcol=state.bcolor
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if (mousedown or rmousedown) and state.isdrawing=0 then
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state.startx=canx
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state.starty=cany
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state.isdrawing=-1
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end if
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select case state.tool
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case 1
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do.pencil canx,cany,drawcol
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case 2
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do.line state.startx,state.starty,canx,cany,drawcol
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case 3
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do.circle state.startx,state.starty,canx,cany,drawcol
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case 4
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do.fcircle state.startx,state.starty,canx,cany,drawcol
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case 5
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do.box state.startx,state.starty,canx,cany,drawcol
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case 6
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do.fbox state.startx,state.starty,canx,cany,drawcol
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case 7
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do.polygon canx,cany
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case 8
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do.fpolygon canx,cany
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case 9
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do.floodfill canx,cany,drawcol
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case 10
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do.eyedropper canx,cany
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case 11
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do.gradient state.startx,state.starty,canx,cany
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end select
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end sub
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sub do.pencil(x as long,y as long,col as long)
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@ -836,6 +950,21 @@ sub do.gradient(sx as long,sy as long,ex as long,ey as long)
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if state.isdrawing then
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osource=_source
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odest=_dest
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if _keydown(100303) or _keydown(100304) then
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dim dx as single:dx=ex-sx
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dim dy as single:dy=ey-sy
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if dx<>0 or dy<>0 then
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dim linelen as single:linelen=sqr(dx*dx+dy*dy)
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dim angle as single:angle=_atan2(dy,dx)
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dim degrees as single:degrees=angle*(180.0/_pi)
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dim snappeddegrees as single:snappeddegrees=int((degrees+22.5)/45.0)*45.0
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dim snappedangle as single:snappedangle=snappeddegrees*(_pi/180.0)
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ex=sx+_round(linelen*cos(snappedangle))
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ey=sy+_round(linelen*sin(snappedangle))
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end if
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end if
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if mouseclicked or rmouseclicked then
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_dest layers(1).ihandle
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addcommand"gradient ("+tst(sx)+","+tst(sy)+","+tst(ex)+","+tst(ey)+")"
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@ -850,6 +979,54 @@ sub do.gradient(sx as long,sy as long,ex as long,ey as long)
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end if
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end sub
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sub do.text (x as long, y as long, col as long)
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dim osource as long
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dim odest as long
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' 1. Mouse Click on Canvas initiates the Typing Focus Lock
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if (mouseclicked) and state.isdrawing = 0 then
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state.startx = x
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state.starty = y
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state.isdrawing = -1
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textToolString = "" ' Clear typing input buffer
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_keyclear ' Flush background buffer lines
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end if
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if state.isdrawing then
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osource = _source
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odest = _dest
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' 2. Intercept keyboard streams directly inside the active lock state
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dim k as long
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do
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k = _keyhit
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if k = 0 then exit do
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' Character keys range check
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if k >= 32 and k <= 126 then
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textToolString = textToolString + chr$(k)
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elseif k = 8 and len(textToolString) > 0 then ' Backspace behavior
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textToolString = left$(textToolString, len(textToolString) - 1)
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elseif k = 13 then
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_dest layers(1).ihandle
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DisplayBGIText fontHandles(activeFontIndex), state.startx, state.starty, textToolString, activeFontSize, col
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addcommand "text (" + tst(state.startx) + "," + tst(state.starty) + "," + tst(activeFontIndex) + "," + tst(int(activeFontSize)) + "," + hex$(col) + "," + textToolString + ")"
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state.isdrawing = 0
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_dest odest
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_source osource
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while inkey$<>"":wend
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exit sub
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elseif k = 27 then
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state.isdrawing = 0
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exit sub
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end if
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loop
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' 3. Render dynamic typing string overlay to active live preview layer (layer 2)
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_dest layers(2).ihandle
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DisplayBGIText fontHandles(activeFontIndex), state.startx, state.starty, textToolString + "_", activeFontSize, col
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_source osource
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_dest odest
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end if
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end sub
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function icon (index as long)
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static init as integer
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static icons() as long
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@ -927,9 +1104,18 @@ function icon (index as long)
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line (22,10)-(26,6),c ' Squeeze bulb cap
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_dest 0
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icons(10)=_newimage(32,32,32):_dest icons(10)
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ditheredgradient 6, 6, 26, 26, highlightcolor, backgroundcolor1
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icons(11) = _NEWIMAGE(32, 32, 32): _DEST icons(11)
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line (8, 8)-(24, 8), c
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line (16, 8)-(16, 24), c
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line (12, 24)-(20, 24), c
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_DEST 0
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' Fill remaining fallback slots (10-19) with clean blank images
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dim j as integer
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for j=10 to 19
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for j=11 to 19
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if icons(j)=0 then icons(j)=_newimage(32,32,32)
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next
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@ -947,6 +1133,7 @@ end function
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'$include: 'include/imgout.bm'
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'$include: 'include/palette.bm'
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'$include: 'include/tools.bm'
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'$include: 'include/bgifnt.bm'
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''$include: 'include/effects.bm'
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function adduiicon(imagehandle as long)
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