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684e3d1b0c
10 changed files with 484 additions and 59 deletions
BIN
fonts/BOLD.CHR
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BIN
fonts/BOLD.CHR
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fonts/EURO.CHR
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fonts/EURO.CHR
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fonts/GOTH.CHR
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fonts/GOTH.CHR
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fonts/LCOM.CHR
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fonts/LCOM.CHR
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fonts/LITT.CHR
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fonts/LITT.CHR
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fonts/SCRI.CHR
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fonts/SCRI.CHR
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fonts/SIMP.CHR
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fonts/SIMP.CHR
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fonts/TSCR.CHR
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fonts/TSCR.CHR
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238
include/bgifnt.bm
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238
include/bgifnt.bm
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@ -0,0 +1,238 @@
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FUNCTION LoadBGIFont (filename AS STRING)
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LoadBGIFont = __BGI_Internal(1, 0, 0, 0, 0, filename, 0)
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END FUNCTION
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SUB UnloadBGIFont (fontHandle AS INTEGER)
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DIM discard AS LONG
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discard = __BGI_Internal(2, fontHandle, 0, 0, 0, "", 0)
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END SUB
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SUB DisplayBGIText (fontHandle AS INTEGER, startX AS SINGLE, startY AS SINGLE, text AS STRING, fontSize AS SINGLE, col AS LONG)
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DIM discard AS LONG
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discard = __BGI_Internal(3, fontHandle, startX, startY, fontSize, text, col)
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END SUB
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FUNCTION __BGI_Internal (mode AS INTEGER, handle AS INTEGER, arg1 AS SINGLE, arg2 AS SINGLE, arg3 AS SINGLE, textData AS STRING, col AS LONG)
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DIM filename AS STRING
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DIM fNum AS INTEGER
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DIM slot AS INTEGER
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DIM i AS LONG
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DIM c AS INTEGER
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DIM d AS STRING
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DIM header_size_pos AS LONG
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DIM header_size AS INTEGER
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DIM stroke_header_start AS LONG
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DIM strokes_offset AS INTEGER
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DIM asc_temp AS INTEGER
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DIM base_temp AS INTEGER
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DIM desc_temp AS INTEGER
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DIM char_offsets_pos AS LONG
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DIM widths_pos AS LONG
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DIM startX AS SINGLE
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DIM startY AS SINGLE
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DIM fontSize AS SINGLE
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DIM text AS STRING
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DIM font_height AS INTEGER
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DIM scale AS SINGLE
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DIM x AS SINGLE
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DIM ch AS INTEGER
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DIM stroke_pos AS LONG
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DIM cur_x AS SINGLE
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DIM cur_y AS SINGLE
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DIM byte1 AS INTEGER
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DIM byte2 AS INTEGER
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DIM op1 AS INTEGER
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DIM op2 AS INTEGER
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DIM m AS INTEGER
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DIM dx_raw AS INTEGER
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DIM dx AS INTEGER
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DIM dy_raw AS INTEGER
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DIM dy AS INTEGER
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DIM new_x AS SINGLE
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DIM new_y AS SINGLE
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STATIC init AS INTEGER
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STATIC __bgi_fontdata() AS STRING
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STATIC __bgi_metrics() AS LONG
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CONST MAX_FONTS = 10
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CONST M_INUSE = 1
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CONST M_FIRSTCHAR = 2
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CONST M_NUMCHARS = 3
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CONST M_ASCENDER = 4
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CONST M_BASELINE = 5
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CONST M_DESCENDER = 6
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CONST M_STROKESSTART = 7
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CONST METRICS_SIZE = 521
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IF NOT init THEN
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REDIM __bgi_fontdata(1 TO MAX_FONTS) AS STRING
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REDIM __bgi_metrics(1 TO MAX_FONTS, 1 TO METRICS_SIZE) AS LONG
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init = -1
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END IF
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SELECT CASE mode
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CASE 1 ' --- LOAD FONT ---
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filename = textData
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IF _FILEEXISTS(filename) = 0 THEN
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PRINT "File not found: "; filename
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__BGI_Internal = 0
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EXIT FUNCTION
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END IF
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slot = 0
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FOR i = 1 TO MAX_FONTS
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IF __bgi_metrics(i, M_INUSE) = 0 THEN
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slot = i
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EXIT FOR
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END IF
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NEXT i
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IF slot = 0 THEN
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PRINT "BGI Font Error: Maximum loaded font limit reached."
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__BGI_Internal = 0
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EXIT FUNCTION
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END IF
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' Extract stream data safely
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fNum = FREEFILE
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OPEN filename FOR BINARY AS #fNum
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__bgi_fontdata(slot) = SPACE$(LOF(fNum))
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GET #fNum, , __bgi_fontdata(slot)
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CLOSE #fNum
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d = __bgi_fontdata(slot)
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' Validate signature header identity
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IF MID$(d, 1, 2) <> "PK" OR ASC(MID$(d, 3, 1)) <> 8 OR ASC(MID$(d, 4, 1)) <> 8 OR MID$(d, 5, 4) <> "BGI " THEN
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PRINT "Not a valid Borland BGI .CHR font file: "; filename
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__bgi_fontdata(slot) = ""
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__BGI_Internal = 0
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EXIT FUNCTION
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END IF
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' Track string end parsing marker
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i = 9
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WHILE i <= LEN(d) AND ASC(MID$(d, i, 1)) <> 26
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i = i + 1
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WEND
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IF i > LEN(d) THEN
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PRINT "Invalid font format: Missing description terminator."
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__bgi_fontdata(slot) = ""
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__BGI_Internal = 0
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EXIT FUNCTION
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END IF
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header_size_pos = i + 1
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header_size = CVI(MID$(d, header_size_pos, 2))
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stroke_header_start = header_size + 1
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IF ASC(MID$(d, stroke_header_start, 1)) <> ASC("+") THEN
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PRINT "Not a stroked font."
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__bgi_fontdata(slot) = ""
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__BGI_Internal = 0
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EXIT FUNCTION
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END IF
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__bgi_metrics(slot, M_NUMCHARS) = CVI(MID$(d, stroke_header_start + 1, 2))
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__bgi_metrics(slot, M_FIRSTCHAR) = ASC(MID$(d, stroke_header_start + 4, 1))
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strokes_offset = CVI(MID$(d, stroke_header_start + 5, 2))
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' Signed Int8 layout mappings
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asc_temp = ASC(MID$(d, stroke_header_start + 8, 1))
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IF asc_temp > 127 THEN __bgi_metrics(slot, M_ASCENDER) = asc_temp - 256 ELSE __bgi_metrics(slot, M_ASCENDER) = asc_temp
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base_temp = ASC(MID$(d, stroke_header_start + 9, 1))
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IF base_temp > 127 THEN __bgi_metrics(slot, M_BASELINE) = base_temp - 256 ELSE __bgi_metrics(slot, M_BASELINE) = base_temp
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desc_temp = ASC(MID$(d, stroke_header_start + 10, 1))
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IF desc_temp > 127 THEN __bgi_metrics(slot, M_DESCENDER) = desc_temp - 256 ELSE __bgi_metrics(slot, M_DESCENDER) = desc_temp
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' Assign vector stroke references
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char_offsets_pos = stroke_header_start + 16
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FOR c = 0 TO __bgi_metrics(slot, M_NUMCHARS) - 1
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__bgi_metrics(slot, 8 + __bgi_metrics(slot, M_FIRSTCHAR) + c) = CVI(MID$(d, char_offsets_pos + c * 2, 2))
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NEXT c
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' Map character layout metrics width boundaries
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widths_pos = char_offsets_pos + __bgi_metrics(slot, M_NUMCHARS) * 2
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FOR c = 0 TO __bgi_metrics(slot, M_NUMCHARS) - 1
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__bgi_metrics(slot, 265 + __bgi_metrics(slot, M_FIRSTCHAR) + c) = ASC(MID$(d, widths_pos + c, 1))
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NEXT c
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__bgi_metrics(slot, M_STROKESSTART) = stroke_header_start + strokes_offset
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__bgi_metrics(slot, M_INUSE) = -1
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__BGI_Internal = slot
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CASE 2 ' --- UNLOAD FONT ---
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IF handle >= 1 AND handle <= MAX_FONTS THEN
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__bgi_metrics(handle, M_INUSE) = 0
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__bgi_fontdata(handle) = ""
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END IF
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CASE 3 ' --- DISPLAY TEXT ---
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IF handle < 1 OR handle > MAX_FONTS THEN EXIT FUNCTION
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IF __bgi_metrics(handle, M_INUSE) = 0 THEN EXIT FUNCTION
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startX = arg1
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startY = arg2
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fontSize = arg3
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text = textData
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font_height = __bgi_metrics(handle, M_ASCENDER) - __bgi_metrics(handle, M_DESCENDER)
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IF font_height = 0 THEN font_height = 1
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scale = fontSize / font_height
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x = startX
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FOR ch = 1 TO LEN(text)
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c = ASC(MID$(text, ch, 1))
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IF c < __bgi_metrics(handle, M_FIRSTCHAR) OR c >= __bgi_metrics(handle, M_FIRSTCHAR) + __bgi_metrics(handle, M_NUMCHARS) OR __bgi_metrics(handle, 8 + c) = 0 THEN
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x = x + 8 * scale
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_CONTINUE
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END IF
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stroke_pos = __bgi_metrics(handle, M_STROKESSTART) + __bgi_metrics(handle, 8 + c)
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cur_x = x
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cur_y = startY
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DO
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byte1 = ASC(MID$(__bgi_fontdata(handle), stroke_pos, 1))
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byte2 = ASC(MID$(__bgi_fontdata(handle), stroke_pos + 1, 1))
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stroke_pos = stroke_pos + 2
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op1 = (byte1 AND 128) \ 128
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op2 = (byte2 AND 128) \ 128
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m = op1 + op1 + op2
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IF m = 0 THEN EXIT DO
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IF m = 1 THEN _CONTINUE
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dx_raw = byte1 AND 127
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dx = dx_raw
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IF dx > 63 THEN dx = dx - 128
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dy_raw = byte2 AND 127
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dy = dy_raw
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IF dy > 63 THEN dy = dy - 128
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dy = -dy
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new_x = x + dx * scale
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new_y = startY + dy * scale
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IF m = 2 THEN
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cur_x = new_x
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cur_y = new_y
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ELSEIF m = 3 THEN
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LINE (cur_x, cur_y)-(new_x, new_y), col
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cur_x = new_x
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cur_y = new_y
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END IF
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LOOP
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x = x + __bgi_metrics(handle, 265 + c) * scale
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NEXT ch
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END SELECT
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END FUNCTION
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223
pixler.bas
223
pixler.bas
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@ -64,6 +64,22 @@ state.bcolor=closestcolor(_rgb32(255,255,255),pal())
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addcommand"fcolor ("+hex$(state.fcolor)+")"
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addcommand"bcolor ("+hex$(state.bcolor)+")"
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DIM SHARED fontHandles(1 TO 10) AS INTEGER
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DIM SHARED activeFontIndex AS INTEGER: activeFontIndex = 1
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DIM SHARED activeFontSize AS SINGLE: activeFontSize = 16
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DIM SHARED textToolString AS STRING
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fontHandles(1) = LoadBGIFont("./fonts/SIMP.CHR")
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fontHandles(2) = LoadBGIFont("./fonts/BOLD.CHR")
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fontHandles(3) = LoadBGIFont("./fonts/EURO.CHR")
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fontHandles(4) = LoadBGIFont("./fonts/GOTH.CHR")
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fontHandles(5) = LoadBGIFont("./fonts/LCOM.CHR")
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fontHandles(6) = LoadBGIFont("./fonts/LITT.CHR")
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fontHandles(7) = LoadBGIFont("./fonts/SANS.CHR")
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fontHandles(8) = LoadBGIFont("./fonts/SCRI.CHR")
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fontHandles(9) = LoadBGIFont("./fonts/TRIP.CHR")
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fontHandles(10) = LoadBGIFont("./fonts/TSCR.CHR")
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dim lastmx,lastmy
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dim keyin as string
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dim mouseworldy as long
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@ -117,6 +133,7 @@ do
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end if
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' Keyboarding
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if not state.tool=16 and not state.isdrawing then
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keyin=inkey$
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select case keyin
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case chr$(27)
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@ -165,12 +182,13 @@ do
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redraw
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end if
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end select
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end if
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canvas
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if showtoolbox then toolbox
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if showcolorpicker then colorpicker
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if showcommands then commandlist
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if state.tool = 12 then drawTextToolPanel
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_limit 30
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_display
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loop
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@ -198,6 +216,76 @@ sub commandlist
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if button(x,_height-25,60,23,"redraw") then redraw
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end sub
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sub drawTextToolPanel
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dim panelWidth as integer: panelWidth = 160
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dim x as integer: x = _width - panelWidth
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static showFontList as integer ' Tracks the expanding drop-down list state
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' Draw the side panel background card block
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line (x, 0)-(_width - 1, _height - 1), backgroundcolor1, bf
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line (x, 0)-(x, _height - 1), backgroundcolor2
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_printmode _keepbackground
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_printstring (x + 10, 15), "TEXT TOOL OPTIONS"
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line (x + 10, 30)-(x + 140, 30), backgroundcolor2
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' --- Font Size Controls ---
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_printstring (x + 10, 45), "Size: " + tst(int(activeFontSize))
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if button(x + 85, 42, 24, 20, "-") then
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if activeFontSize > 4 then activeFontSize = activeFontSize - 2
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end if
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if button(x + 115, 42, 24, 20, "+") then
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if activeFontSize < 120 then activeFontSize = activeFontSize + 2
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end if
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' --- Expandable Font Selection Links ---
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dim currentFontName as string
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select case activeFontIndex
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case 1: currentFontName = "SIMP.CHR"
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case 2: currentFontName = "BOLD.CHR"
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case 3: currentFontName = "EURO.CHR"
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case 4: currentFontName = "GOTH.CHR"
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case 5: currentFontName = "LCOM.CHR"
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case 6: currentFontName = "LITT.CHR"
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case 7: currentFontName = "SANS.CHR"
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case 8: currentFontName = "SCRI.CHR"
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case 9: currentFontName = "TRIP.CHR"
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case 10: currentFontName = "TSCR.CHR"
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end select
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_printstring (x + 10, 80), "Font: "
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if link(x + 55, 80, "[" + currentFontName + " ]") then
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showFontList = not showFontList ' Toggle expansion list visibility
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end if
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' Render the drop-down links when expanded
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if showFontList then
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dim fontNames(1 to 10) as string
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fontNames(1) = "Simplex": fontNames(2) = "Bold": fontNames(3) = "Euro"
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fontNames(4) = "Gothic": fontNames(5) = "Complex": fontNames(6) = "Little"
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fontNames(7) = "Sans": fontNames(8) = "Script": fontNames(9) = "Triplex"
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fontNames(10) = "TScript"
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dim ly as integer, idx as integer
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for idx = 1 to 10
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ly = 80 + (idx * 20)
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' Highlight the currently active font selection with an asterisk
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dim itemPrefix as string
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if idx = activeFontIndex then itemPrefix = "* " else itemPrefix = " "
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if link(x + 20, ly, itemPrefix + fontNames(idx)) then
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activeFontIndex = idx
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showFontList = 0 ' Auto-collapse list upon selection
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end if
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next idx
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end if
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' Guard the UI boundaries so clicks on this panel do not draw on the canvas below it
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if _mousex >= x then
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if _mousebutton(1) or _mousebutton(2) then mouseclicked = 0: rmouseclicked = 0
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end if
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end sub
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sub redraw
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redim numarr(0) as long
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dim i as integer
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@ -257,6 +345,32 @@ sub redraw
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boundaryfill numarr(0),numarr(1),numarr(2),numarr(3)
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case "gradient"
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ditheredgradient numarr(0),numarr(1),numarr(2),numarr(3),state.fcolor,state.bcolor
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case "gradient"
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ditheredgradient numarr(0),numarr(1),numarr(2),numarr(3),state.fcolor,state.bcolor
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case "text"
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' Extract the string parameter from the command structure manually
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' e.g., text (X, Y, FontHandleIndex, FontSize, FColor, Your String Content)
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dim txtStart as integer: txtStart = instr(commands(i), ",")
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' Advance past the first 5 commas to isolate the text string
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dim commaCount as integer: commaCount = 0
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dim searchPos as integer: searchPos = 1
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while commaCount < 5
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searchPos = instr(searchPos, commands(i), ",")
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if searchPos > 0 then
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commaCount = commaCount + 1
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searchPos = searchPos + 1
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else
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exit while
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end if
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wend
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if commaCount = 5 then
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dim textMsg as string
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textMsg = mid$(commands(i), searchPos, instr(searchPos, commands(i), ")") - searchPos)
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' Draw text to the drawing layer directly
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DisplayBGIText fontHandles(numarr(2)), numarr(0), numarr(1), textMsg, numarr(3), numarr(4)
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end if
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case ""
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' blank line do nothing
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case else
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@ -401,22 +515,13 @@ sub canvas
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end if
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next
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_dest layers(2).ihandle:cls,0:_dest 0
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' 2.5 if the mouse is in ui thats all we need
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if showtoolbox then
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if _mousex>=0 and _mousex<=70 then
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exit sub
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end if
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end if
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if showcolorpicker then
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if _mousey>=_height-20 then
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exit sub
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end if
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end if
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if showcommands then
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if _mousex>=drawx2 then
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exit sub
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end if
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end if
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' 2.5 Check if the mouse pointer is hitting the UI boundaries
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dim mouseInUI as _byte
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mouseInUI = 0
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if showtoolbox and (_mousex>=0 and _mousex<=70) then mouseInUI = -1
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if showcolorpicker and (_mousey>=_height-20) then mouseInUI = -1
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if showcommands and (_mousex>=drawx2) then mouseInUI = -1
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' 3. Calculate Canvas Coordinates (Center-aligned to the zoom block)
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dim canx as long
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@ -429,12 +534,18 @@ sub canvas
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if _mousebutton(1) then drawcol=state.fcolor
|
||||
if _mousebutton(2) then drawcol=state.bcolor
|
||||
|
||||
' ONLY initiate drawing actions if the mouse is NOT in the UI
|
||||
if mouseInUI = 0 then
|
||||
if (mousedown or rmousedown) and state.isdrawing=0 then
|
||||
state.startx=canx
|
||||
state.starty=cany
|
||||
state.isdrawing=-1
|
||||
end if
|
||||
end if
|
||||
|
||||
' Bypass tool execution for regular click-and-drag shapes,
|
||||
' but ALWAYS allow text tool (12) to pass through so it draws the live overlay
|
||||
if mouseInUI = 0 or state.tool = 12 then
|
||||
select case state.tool
|
||||
case 1
|
||||
do.pencil canx,cany,drawcol
|
||||
|
|
@ -458,7 +569,10 @@ sub canvas
|
|||
do.eyedropper canx,cany
|
||||
case 11
|
||||
do.gradient state.startx,state.starty,canx,cany
|
||||
case 12
|
||||
do.text canx, cany, drawcol
|
||||
end select
|
||||
end if
|
||||
end sub
|
||||
|
||||
sub do.pencil(x as long,y as long,col as long)
|
||||
|
|
@ -836,6 +950,21 @@ sub do.gradient(sx as long,sy as long,ex as long,ey as long)
|
|||
if state.isdrawing then
|
||||
osource=_source
|
||||
odest=_dest
|
||||
|
||||
if _keydown(100303) or _keydown(100304) then
|
||||
dim dx as single:dx=ex-sx
|
||||
dim dy as single:dy=ey-sy
|
||||
if dx<>0 or dy<>0 then
|
||||
dim linelen as single:linelen=sqr(dx*dx+dy*dy)
|
||||
dim angle as single:angle=_atan2(dy,dx)
|
||||
dim degrees as single:degrees=angle*(180.0/_pi)
|
||||
dim snappeddegrees as single:snappeddegrees=int((degrees+22.5)/45.0)*45.0
|
||||
dim snappedangle as single:snappedangle=snappeddegrees*(_pi/180.0)
|
||||
ex=sx+_round(linelen*cos(snappedangle))
|
||||
ey=sy+_round(linelen*sin(snappedangle))
|
||||
end if
|
||||
end if
|
||||
|
||||
if mouseclicked or rmouseclicked then
|
||||
_dest layers(1).ihandle
|
||||
addcommand"gradient ("+tst(sx)+","+tst(sy)+","+tst(ex)+","+tst(ey)+")"
|
||||
|
|
@ -850,6 +979,54 @@ sub do.gradient(sx as long,sy as long,ex as long,ey as long)
|
|||
end if
|
||||
end sub
|
||||
|
||||
sub do.text (x as long, y as long, col as long)
|
||||
dim osource as long
|
||||
dim odest as long
|
||||
|
||||
' 1. Mouse Click on Canvas initiates the Typing Focus Lock
|
||||
if (mouseclicked) and state.isdrawing = 0 then
|
||||
state.startx = x
|
||||
state.starty = y
|
||||
state.isdrawing = -1
|
||||
textToolString = "" ' Clear typing input buffer
|
||||
_keyclear ' Flush background buffer lines
|
||||
end if
|
||||
|
||||
if state.isdrawing then
|
||||
osource = _source
|
||||
odest = _dest
|
||||
' 2. Intercept keyboard streams directly inside the active lock state
|
||||
dim k as long
|
||||
do
|
||||
k = _keyhit
|
||||
if k = 0 then exit do
|
||||
' Character keys range check
|
||||
if k >= 32 and k <= 126 then
|
||||
textToolString = textToolString + chr$(k)
|
||||
elseif k = 8 and len(textToolString) > 0 then ' Backspace behavior
|
||||
textToolString = left$(textToolString, len(textToolString) - 1)
|
||||
elseif k = 13 then
|
||||
_dest layers(1).ihandle
|
||||
DisplayBGIText fontHandles(activeFontIndex), state.startx, state.starty, textToolString, activeFontSize, col
|
||||
addcommand "text (" + tst(state.startx) + "," + tst(state.starty) + "," + tst(activeFontIndex) + "," + tst(int(activeFontSize)) + "," + hex$(col) + "," + textToolString + ")"
|
||||
state.isdrawing = 0
|
||||
_dest odest
|
||||
_source osource
|
||||
while inkey$<>"":wend
|
||||
exit sub
|
||||
elseif k = 27 then
|
||||
state.isdrawing = 0
|
||||
exit sub
|
||||
end if
|
||||
loop
|
||||
' 3. Render dynamic typing string overlay to active live preview layer (layer 2)
|
||||
_dest layers(2).ihandle
|
||||
DisplayBGIText fontHandles(activeFontIndex), state.startx, state.starty, textToolString + "_", activeFontSize, col
|
||||
_source osource
|
||||
_dest odest
|
||||
end if
|
||||
end sub
|
||||
|
||||
function icon (index as long)
|
||||
static init as integer
|
||||
static icons() as long
|
||||
|
|
@ -927,9 +1104,18 @@ function icon (index as long)
|
|||
line (22,10)-(26,6),c ' Squeeze bulb cap
|
||||
_dest 0
|
||||
|
||||
icons(10)=_newimage(32,32,32):_dest icons(10)
|
||||
ditheredgradient 6, 6, 26, 26, highlightcolor, backgroundcolor1
|
||||
|
||||
icons(11) = _NEWIMAGE(32, 32, 32): _DEST icons(11)
|
||||
line (8, 8)-(24, 8), c
|
||||
line (16, 8)-(16, 24), c
|
||||
line (12, 24)-(20, 24), c
|
||||
_DEST 0
|
||||
|
||||
' Fill remaining fallback slots (10-19) with clean blank images
|
||||
dim j as integer
|
||||
for j=10 to 19
|
||||
for j=11 to 19
|
||||
if icons(j)=0 then icons(j)=_newimage(32,32,32)
|
||||
next
|
||||
|
||||
|
|
@ -947,6 +1133,7 @@ end function
|
|||
'$include: 'include/imgout.bm'
|
||||
'$include: 'include/palette.bm'
|
||||
'$include: 'include/tools.bm'
|
||||
'$include: 'include/bgifnt.bm'
|
||||
''$include: 'include/effects.bm'
|
||||
|
||||
function adduiicon(imagehandle as long)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue